Entries for Winter 2008


Christmas DS ( 2.4 / 10 )

Submitted by: maximveron
Description:
This is a small homebrew i created at first for my own use, but i want to share it for christmas!
Watch the snow falling on the christmas tree while the lights shine.
Controls:
Press start for music
Press X for reset
Press A for very very faster snow
Special Instructions:
do not push start twice, or two music will be played,please press just once!


Santa's Factory ( 4.5 / 10 )

Submitted by: bfthsoftware
Description:
Help Santa's Factory and separate the bombs in this minigame
Controls:
Use the stylus to drag and drop the bombs to the hole. Press start to restart the game
Special Instructions:
none


The last Coho ( 5 / 10 )

Submitted by: mrX5000
Description:
The Last Coho is inspired by the artwork of the First Nations in the American Pacific North West. The Coho is a type of salmon common in this area of world. These salmon return every year to the rivers of the Pacific North West and have to struggle up stream to reach the spawning grounds. However, our hero "The Last Coho" was left behind and now must make it up stream before the river freezes for the winter, meanwhile fighting against currents and obstacles and avoiding the many predators along the way.
Controls:
Guide our little Coho friend using the Touchscreen. Holding the stylus on the screen in front of the Salmon will cause him to swim towards the stylus, the further away from the Salmon you touch, the faster he will swim.

Tapping on the Touchscreen (or pressing up on the +Control Pad) will cause the Salmon to jump. If you are left-handed you can also use the x Button to jump.

See Help in game for more details.

Special Instructions:


Wintery Space Adventure ( 5.6 / 10 )

Submitted by: AntonioND
Description:
Christmas is in danger!! Destroy the robotic evil Santa Claus and save it!
Controls:
MENU: Stylus.

GAME:
-Stylus: Aim.
The rest can be customized by the player in the menu. Default:
-R: Speed up.
-Pad: Shoot.
-L: Show trajectory of bullets.
-Start: Pause.
Special Instructions:
It needs DLDI patching to save configuration and high scores.

Blow on the microphone in the menu for secret.
Touch the screen during credits for secret.
Clear all levels to unlock a new better (and uglier) ship.


Also Cute and Fluffy ( 5.7 / 10 )

Submitted by: spinal
Description:
This is a small 2 player only snowball fight, with cute little yetis. No real purpose, the score is kept for no real reason as there is no way to actually 'win' the game. But, give it a go, you'll love it.
Controls:
Left/Right = Walk left/right
Down = pick up snow
A = throw snowball
Special Instructions:
If it doesn't work, just reload it and try again, I hear liblobby is a little buggy.


Piero's Wiicross 0.2 Santa Edition ( 6.4 / 10 )

Submitted by: scognito3
Description:
Piero's Wiicross is a picture logic puzzles in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture.

The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.

Normal mode
If you try to colour a cell that can't be coloured, an error penalty is shown. Puzzle is solved when the image is correctly drawn.

Free mode
There is no error reporting when you colour a wrong cell. Puzzle is solved when you hit the check button and the image is correctly drawn, otherwise an error penalty is shown.

Every error make the timer increase of a certain amout of time.

Controls:
You can use both Wiimote Controller (pointing on screen or NES position) and the Gamecube Controller.
Button A mark a cell
Button B draw a cell
Button Minus check level, free mode only
Special Instructions:


Gift Shuffle ( 4.8 / 10 )

Submitted by: spike420
Description:
As the turn begins, you will see one visible gift and blank spots where gifts will appear. Remember which gift was initially visible. All the gifts will proceed to shuffle, when they are done shuffling, you choose which gift was the first visible one. Correct answers will increase level which will increase number of shuffles. Incorrect answers will decrease level and decrease number of shuffles.

Video link:
http://www.youtube.com/watch?v=XYJAxKCDvM8
Controls:
Stylus: Choose a gift
Start key: Switch splash screens on top screen
Select key: Change game modes
Up/Down arrow key: Change game speed
Left/Right arrow key: Change playing music
A key: *It's a secret...*
*Everything else is unused
Special Instructions:
Click here to see more of my games and stuff


Christmas Countdown - Wii ( 3.1 / 10 )

Submitted by: PaceMaker
Description:
Ever wonder how long until Christmas? This festive Wii application will tell you in multiple units, including days, weeks, and nanoseconds.
Controls:
Press (A) or (B) to change the units.
Press (Home) to return to the loader.
Special Instructions:
The included .zip file is packaged to be compatible with the Wii HomeBrew Channel. Just unzip it into your SD card's apps folder.


Noel Duty ( 3.2 / 10 )

Submitted by: Neilos888
Description:
The game is in an unfinished state
the load player does not work
the levels are not finished!
there is like one test level only.


You will notice that there are two files the flightx one i believe is the basic game with the proper level on it. fullgame is the one which i have been adding a menu to but has a crappy level for debugging puposes. Both games are in debug mode so all aspects of handling can be changed with various buttons. but the fullgame has a men u with the difficulty levels from pizza boy to santa clause or something like that!
Controls:

Special Instructions:


WarioWare Custom ( 4.3 / 10 )

Submitted by: SaviorXTanren
Description:
WarioWare Custom homebrew version of the popular WarioWare game series created by Nintendo. This version is contains 10 mini-games that utilize both the regular buttons, touch screen, and microphone to keep you on your toes. Sorry though, this isn't a Christmas edition of any sorts.

For those of you that have never played a WarioWare game before, this is as detailed a description of the concept as I could come up with. WarioWare games have a very simple concept. You are given a random mini-games in which you must figure out how to complete it in the allotted time (4-5 seconds). Some are very straight forward, while others you'll have to think about. If you pass the game, you move on to the next one. If you fail, you lose a life. Every time a game is done, whether you complete it or not, it is added to your running total of how many games you have made it through. After so many games, you'll reach a speed up, which naturally speeds up the game and leaves you less time to finish it. There are three levels of speed and after you finish the last level, you're speed will go back down to normal, but you will have a difficulty increase. The games will now be slightly harder than on the previous difficulty. Speed with continue to increase until you get to the final level. There are three levels and three speeds for each level. You goal is to simply see how far you can make it before you lose all 4 lives. Simple, no? =)

There are two modes in the game, single player and multi-player.

Single player allows you to play by yourself and see how many games you can beat before you run out of lives. Also, there is a collection mode in which you can play each of the games individually on the first difficulty and speed.

Multi-player mode currently only have one multi-player game, Single DS Multiplayer. This game allow you to play with up to 4 people on one DS, in which you battle against each other to see who can last the longest.

Right now, the game is still very much in development and there are still some sections of only text. I apologize for that much, there was a lot of rush to get this done in time for this competition. However, everything works great. Call this a slightly better, proof-of-concept of what is soon to come with this game.
Controls:
Use A,B,Y,X buttons, direction pad, and touch stylus to figure how to solve the game. When all else fails, try something random!
Special Instructions:
None, just good luck.

Well, alright, I'll give you a little hint.

If you look at the top screen during a game, there will be a message for you that should give you an idea of what you need to do to complete the mini-game.

Ehh, ok, I'll give you a one more hint. =D

If the mini-game doesn't specify or say anything specifically about using the buttons, you're not going to use the buttons, you'll probably use either the microphone or the touch screen.


Snowride ( 9.4 / 10 )

Submitted by: nyarla
Description:
Snowride is a score attack style shooter.
Get as many points as you can in one day and one night.

If an enemy touches your deer, you lose a life.

Shooting enemies increases the score multiplier.
If you miss a shot, the multiplier will be reset.

So.. Accuracy = more points!
Controls:
Touch your reindeer to jump.
Touch anywhere else to shoot.
Special Instructions:
Sustained shooting accuracy yields eskimos with delicious invincibility pudding. :)


Supersonic Wii: Winter Edition ( 6.1 / 10 )

Submitted by: AerialX
Description:
http://supersonicwii.com/
***

(Installation is simply an extraction to an SD card if you have the Homebrew Browser installed)
***

Supersonic Wii is a music rhythm game where the player needs to hit buttons in sync with the music being played. Based on the gameplay of Amplitude (and its DS homebrew sibling, AmplituDS), and equipped with all-new Wintery stages, you play one part of the song at a time (focus on one instrument at a time, for example drums) until you've played it enough to continue on and try another. The music for each instrument track only plays if you are successful at playing the pattern.

For a more detailed description and gameplay instructions, view the included Readme.txt or check the online readme at http://supersonicwii.com/about

Controls:
--- excerpt from the readme ---

The control scheme automatically changes depending on the extension controller you have plugged in. Each controller has variations that can be set in the Options menu. Always
use the first Wiimote to play the game and navigate menus.

In all control schemes, the Home button will return you to the Homebrew Channel, and the Plus (+) button will allow you to quit a stage while part-way through.

You have the option of using the Wiimote (held horizontally like a NES controller), the Wiimote and a Nunchuk, or the Guitar Hero 3 Les Paul controller. For a detailed explanation of the control schemes and button mappings check the readme (online at http://supersonicwii.com/about )
Special Instructions:
For those of you with HDTV and surround sound setups, the audio and video may not be synchronized properly. You have the option (in the main menu, under Options -> Audio) to set an Audio Delay (so this only works if your audio is behind the video). Roughly, one tick in this option is about 20ms. Experiment to find one that works for your setup.


NOWELL ( 4.8 / 10 )

Submitted by: emvivre_and_vash
Description:
"This night will be the last for the gramps.
No matter how I'll show to all of them how a true Santa must be !

Black Santa."

You have found this piece of paper in your sandwich two days before Christmas...
And you don't really know why but you want to think about this disgusting paper with more serious than the greatest idiot of Earth.
Take your Flying_Snow_Board and your Cannon to defeat the imposter and save Christmas ! -

Have fun in Nowell, a Shoot them up ;)

"Sandwiches can't always save Christmas !"

coded by Emvivre
graphics and some musics by Vash
special thanks to Necro

Thanks to people on #wiidev channel for their help.

Gabor Bors and Balazs Rajcsanyi - Wasted Time (2nd song) : Intro
Lettrix - Bytec (1990) : Level
Slaughty Pom Pom - Vash : Boss 1
Ultimate Black Santa part 1 - Vash : between Boss 1 and Boss 2
Ultimate Black Santa part 2 - Vash : Boss 2
Steve Rowlands - Creatures ( 16th song ) : End credits
Tutorial - Vash : Tutorial
Controls:
In main menu :
control the cursor with wiimote
click on button A

In game :
move player with nunchuk
fire with button A
pause with button Home

In pause :
continue with button A
quit with button B

In tutorial :
press any button to return on menu
Special Instructions:
How to play it
==============
just copy and parse folder apps/ on a sd card, and with Homebrew Channel,
run NOWELL homebrew

Have fun ;)

N.B: you must wait a little bit at startup, so don't be affraid,
enjoy the wallpaper during this time.


COMPILE FOR WII
===============
make

CLEAN FOR WII COMPILATION
=========================
make clean

COMPILE FOR PC
==============
make -f Makefile.pc

CLEAN FOR PC COMPILATION
========================
make -f Makefile.pc clean



EXCITING WINTERY ADVENTURE V0.57 ( 4.1 / 10 )

Submitted by: eKid
Description:
This is my awesome game.
Controls:
Press A to jump.
Special Instructions:
KEEP JUMPING, MAYBE YOU'LL WIN SOMETHING.


Magi Gift Wrap ( 4.5 / 10 )

Submitted by: TD-Linux
Description:
Magi Gift Wrap is a simple puzzle game (aka Mastermind clone).

Your goal is to make the wise man a beautifully wrapped gift. Unfortunately, only the wise man knows exactly what he wants the gift to look like. He will drop you hints in the form of two numbers: one which gives you the number of parts of the gift you have right, and the number of right colors that are on the wrong parts of the gift.

Controls:
Press any button to exit the title screen.
Use the touch screen to adjust the sliders and push Wrap! to make a guess.
If you win, tap the screen to continue.

Special Instructions:
It is 100% impossible to crash this game, unless you are judging scoring it.

All the pictures except the background of gameplay are by me. I release them public domain. The background is http://commons.wikimedia.org/wiki/File:Tel-Zafit_(1).JPG which is free for use.

The screenshot is from the fail emulator DeSMuME, so it has some nasty graphical glitches.

The zbuffer issues should be gone. If they are still there, too bad.

I will release source somewhere I suppose.



fleur ( 3.6 / 10 )

Submitted by: nhut & nesgba
Description:
tech-demo actually. (soft rendering)

Controls:
A = jump
B = small punch
R = big kick
L = big punch

Special Instructions:
gl hf


Vincent GBA ( 4.8 / 10 )

Submitted by: suppmPeda
Description:
You won a wellness holiday is the ice caves of the alps. Sounds great? It was, until the evil snowman zombies took over the whole resort (after all, the glacier is their realm, so why not?).
You were captured in your ice-suite after having a shower, but fortunately they let you have your turbo hair-dryer (as useful for snowmen as a flamethrower for humen). This is your only chance! Use your hair dryer as a weapon and try to overcome the guards and security measures of the snowmen to fight your way out of the ice-labyrinth.
Controls:
Movement: Arrow keys
Strafing: Shoulder keys
Shooting (hair drying): A
Pause: Start
Toggle Automap: Select
Special Instructions:
Your turbo hair-dryer is so hot it can melt a lot of things...


Winterman ( 5.1 / 10 )

Submitted by: Headless_dog
Description:
Bomberman, with a wintery touch and special features.
Controls:
Can be played with wiimotes, nunchuks or Gamecube-controllers. Supports up to 8 players.
Wiimote: digipad to move, 2 to drop bombs.
Nunchuk: Analog to move, Z to drop bombs.
Gamecube-controller: Digital pad to move, A to drop bombs.

Special Instructions:
Press +, - and 1 simultaneously to access map editor.


Christmas-Type Adventure Time ( 6.7 / 10 )

Submitted by: mntorankusu
Description:
This is a game about a stick-man, who, like most other stick-people, likes to run from the start of levels to the end of levels.

But, in a daring twist, some weird, mostly-harmless creatures have stolen the christmas music! It\\\'s actually only one christmas song, because I ran out of time. But still. Get the music back from them!

Controls:
On the sideways Wiimote, press 2 to jump, hold 1 to run. Press 1 while walking to do a rolling dash attack. Hold down to duck, press left or right while ducking to crawl. Crawling and Rolling both allow you through small gaps. Press Plus+Minus at any time to exit. This game is also compatible with a Gamecube controller. 2=A, 1=B, Plus=Start, Minus=Z.


Special Instructions:
Important: This game requires that the /apps/adventure/ and /apps/adventure/data/ folders exist. If you don't want, to run the game from your APPS folder, you don't have to, but you must copy the other files there. If you don't, the game may simply play without music/saving or it could crash, I don't really know.

Jump on enemies or roll into them to kill them. Press up while standing near a Gift Box (this is picky about where you stand, don\\\'t stand right on top of it) to open it, and regain 1 bar of health.

There are different terrain types. Forward slashes can be walked through from the left side, but not from the right, and back slashes are the opposite. You can jump through the bottom of skinny platforms, but not fall through the top (but there is a bug where sometimes you WILL fall through the top, sorry). Spikes do damage if you touch them while moving upward, but will not hurt you if you touch them while moving downward or walking straight. Water simply indicates a bottomless pit below. Stick-people are non-buoyant, you see, due to a complete lack of body fat (it\'s true, look it up.)


Collect all 11 music notes in a level to earn a Golden Note badge for completion. Also, hear a nice tune if you collect them all!

If you have a widescreen TV, open savedata.elg in notepad (or anything) and change \\\"widescreen=\\\'0\\\'\\\" to \\\"widescreen=\\\'1\\\'\\\" There may be more graphical glitches when running in widescreen mode, but you should have an easier time playing as there\\\'s a larger view field.



Evil Santa Attacks 2 ( 6.6 / 10 )

Submitted by: cbeley
Description:
Play in the ultimate snowball fight, the fight to save Christmas and
eliminate Evil Santa! This sequel (while completely different from the
first one in every way what so ever almost) is back and better than ever
before! Play through various minigames and custom made levels to defeat
Evil Santa. Then, once you\'ve defeated Evil Santa keep playing on the
randomly generated levels to rack up points and get your place on the
online high score board!

----------------
Online Highscores
-----------------
The online Highscore board can be viewed at
http://www.cybernetresources.com/evil_santa_attacks_2/ as well as in the
game itself.
----------------------
Personal Comments
--------------------

Finishing this game turned into a marathon this last day before it was
due (especially since I was really sick on top of it) and I really wish
I had more time to polish this game. But either way, I hope you all
enjoy it! It was fun to make despite the huge amount of time involved.
Controls:
See the in-game help by tapping on \"Save Christmas Again!\" once, and
then pressing A to cycle through the help.

To enter and exit the Items menu press start. Only press the quit button
if you want to end your game, otherwise, press start to continue.

Special Instructions:
If you have problems with the nds file in the same directory as the
readme please use the one in FAT-ONLY-VERSION along with the ESA
folder. Put both files in the root of your card. Slot-2 cards are the
most likly candidate to have to use the FAT-ONLY-VERSION.

For the present sorting level, if you sort too many presents it may slow
down and get to the point where you can\'t do much. If this happens,
just try to put a bomb into the present container and you\'ll be able to
continue the game. I apologize for this bug but I was barely able to
get the game done to begin with.